Oh, Dalvinus

Posted by – April 24, 2012

Dalvinus is one of Klondaeg’s companions, first appearing in “Klondaeg and the Doomed Hero,” the second adventure contained in “Klondaeg the Monster Hunter.”  Dalvinus acts as a foil to Klondaeg.  Whereas Klondaeg’s first instinct is to smash through every problem he faces, Dalvinus can solve most anything with a brief conversation.  In his youth, however, Dalvinus was a warrior hero famous for holding Maxton Bridge against a goblin invasion.  They even wrote a song about it.

I asked Justin Jackson of Vote for Pete to put said song to music.

Listen to it here:

Dalvinus

Lyrics : Steve Thomas

Music : Justin Jackson

Vocals : Jeremy Ogden

Guitars : Justin Jackson

Klondaeg

Posted by – April 12, 2012

Klondaeg is coming.  It’s been taking me longer than I would have liked to publish it, mainly because working on a master’s degree and a full time job doesn’t leave me with a whole lot of free time.  I’m currently aiming for sometime in May.  It’s pending the feedback from one last beta read and final edit.

In the mean time, I got the final copy of the cover art from John Comegno.  I am quite pleased with the results.  The back cover is on the left–I have yet to add the summary text.

The Pantheon

Posted by – March 1, 2012

There are 13 gods in the pantheon for the setting of “Smite Me, Oh Dark One” and “Klondaeg the Monster Hunter.”  Since a few of them will show up in “Klondaeg,” I decided that a refresher course was in order.  These are the gods who have been revealed so far.

LUX

God of Light.  The leader of the pantheon, Lux is a pompous and officious fellow who thinks meetings are a productive use of time.  Brother of Acerbus.  Father of the rest.

Chosen people: Elves

ACERBUS

God of Darkness.  Acerbus is ill-tempered and independently-minded, which puts him at odds with the rest of the pantheon.  He was selected against his will to become The Smiter, and bring about the end of the world.

Chosen people: Goblins

THUNDORIOUS

God of Inclement Weather.  Loud and boisterous, even atheists have trouble denying his existence.  When the Bird-people attempted to explore outer space, Thundorious thoroughly smited them.

Chosen people: Bird-people

O’PLENTY

God of Pots of Gold and Other Treasures.  As far as O’Plenty is concerned, if you have the choice between dying rich or wasting your money on food, choose the gold.  Unless you think you can get richer tomorrow.

Chosen people: Dwarves

PERPLEKSGA

Goddess of Things That Make No Sense.  She’s very difficult to describe, because turkeys are indigenous to North America and named after an Eastern European country.

Chosen people: Gnomes

FROMDON

God of Coconuts.  Like the coconut, Fromdon is far greener and meatier than the way he is depicted in art.

Chosen people: Frog-people

BUTI’COL

Goddess of Whatever Passes for Love These Days.  Mitosis was boring, so she invented evolution to make reproduction more interesting.  Wife of all the gods.  Mother of everything else.

Chosen people: Humans

FLAXIUS

God of Straw.  Not even the other gods are quite sure what he does, but he shows up at all the meetings regardless.

Chosen people: Unknown

Klondaeg and the Deleted Scene

Posted by – February 18, 2012

This sequence most likely won’t make the cut for Klondaeg The Monster Hunter.  It doesn’t quite match the flow of the story, and feels out of place.  I like it, though, so it will live on here.

In it, Klondaeg is being carried to his next adventure by Avia, his bird-person sidekick/handler for this section of the story.  They spot a troll on the ground along the way.

Deleted Scene
from “Klondaeg and the Inexplicably Non-Extinct Bird-People”


Flormph the Troll warmed her hands over the campfire.  The rabbits were cooking nicely on their spit, and the potato was snugly nestled in the coals.  She wished the rabbits had been gnomes instead.  So much tastier, but so much harder to catch and you had to eat them live befor they turned into clay.  After dinner, it would be back to sleep, then another day of raiding the countryside.  With any luck, she would find a princess to capture.  She let out a wistful sigh as she daydreamed about chaining a princess to the wall and effortlessly fending off a prince’s futile assaults.

A very large black bird gracefully swooped down near the fire.  It hovered for a moment, just long enough to set down a bundle, then flittered to rest in a nearby tree.

Flormph the Troll looked up at the bird.  “What are you, some kind of stork?  Is that supposed to be my baby?  I didn’t think I was due for one…”

Something short and hirsute leapt out of the bundle, brandishing a battleaxe.  “Goo goo gah gah, Mommy,” said Klondaeg.

*     *           *

“Now, I understand the compulsion to kill her.  You are Klondaeg, after all,” said Avia, “but was it really necessary to chop the body into six pieces?”

Klondaeg was shaking the dust out of the tarp that Avia had used to carried him.  “Trolls can regenerate.  Have to keep the body pieces separate so they don’t grow back into one big troll.  Killing a leg again is no trouble at all, but once a torso gets involved…”

“And burning all the pieces in separate pyres?”

“Trolls are notoriously weak against fire.”  He started tugging at the grommets.  They were all still solidly connected to the fabric.  That was reassuring.

“Which brings us back to the head on a pike.”

“Have to send a warning to the other trolls.  Wouldn’t want them interrupting our dinner.”

“But you ate dinner before you desecrated the body.  ”

“Good thing, too.  That took two hours, and I was already hungry before I started.  Don’t worry, though.  This camp will be secure until we’re ready to go.”

“Which is immediately!  We could have just eaten dinner and left.”

“But the troll…”  Klondaeg gazed into her eyes, those eyes that were full of intelligence yet confusion, compassion yet exasperation.  He knew Avia would have no trouble understanding his actions, if only he could find a way to make her understand his explanations.  “We can talk about it in the air,” he said, and climbed back into his tarp.

Current Status

Posted by – January 26, 2012

I haven’t posted for a while, so I figured I was due for an update.

I currently have two projects in progress:

1. Klondaeg the Monster Hunter. I didn’t quite make my unlikely November 30 target, but I did finish all five stories for the collection. They’re an entertaining batch of stories, if I do say so myself. The collection is currently in editing, and I plan on publishing it this spring.

John Comegno is currently working on the cover art. He is the same artist I used for “Smite Me, Oh Dark One.” On top of that, some lyrics from one of the Klondaeg stories is currently in the process of being turned into a real song. More on that as it develops.

2. “Curse of the Bellandir” is the next novel in the Histories of Atreus. I put it on hold while I worked on Klondaeg, but I’m just starting to get back into “Bellandir.” Unfortunately, I’m not quite happy with the structure I used for the parts I already wrote, so it’s hit another setback while I collect my thoughts and come up with a better plan.

Ok, look…

Posted by – December 13, 2011

I’m sick of deleting spam.  Comments are closed.

Also, it’s been slower than I had hoped, but I’m making progress on Klondaeg.  One more story to write, and I’ll start editing.  Then it’s back to the third book in The Histories of Atreus.

Crazy Steve’s Crazy Sale

Posted by – November 19, 2011

Quick update. Crazy Steve’s Crazy Sale is happening. All my stuff is free on Smashwords until December 1.  Get some books.

National Short Story Collection Writing Month

Posted by – November 3, 2011

National Novel Writing Month is underway. As far as I can, the whole point of the activity is to inspire people to prove to themselves that they can, in fact, write a novel. Personally, I’ve done that enough times that I know I could never write a novel in a single month. Full time job, grad school, family, Skyrim…it’s just not going to happen. It also wouldn’t prove anything.

With that in mind, I’m taking on a project that is simultaneously more and less ambitious: a short story collection all focusing on the same character. The real trick her is that I don’t think I’ve ever used the same main character in multiple stories before. When I write, I always try to pick out characters who are suited for the story I want to tell, not the other way around. Of course, short stories are much smaller projects, so even if it’s outside my comfort zone, it’s still an easier project. I’m OK with that.

This is something I’ve been meaning to do for some time.  I wrote the first story in the series, “Klondaeg and the Gnome Conspiracy” a few months ago when I was cooling down from the draft of “Harbingers of Mortality,” but decided to focus on my next novel, “Curse of the Bellandir,” instead.  I’ve also started the second after running into a bit of a roadblock.

Anyway, the Klondaeg stories are action stories about a Dwarven monster hunter.  They also take place in the Smiterverse, which is only growing in popularity.  That’s the other reason to do this.

I leave you with a sample of “Klondaeg and the Gnome Conspiracy,” a sign of things to come:

“Graaaa…” said Klondaeg.

The undead magma goat raised its head and looked around with a vacant expression, crumbs of silver ore falling from its maw. The bell around its neck jingled.

“…aaaaaaaah!” said Klondaeg, brandishing King’s Rest, his two-headed battleaxe, over his head. He leaped over the river of magma, and his mighty iron boot found firm footing on an obsidian island. The goat, once a fiery hell-beast while it was alive, and now little more than a cud-chewing statue, cocked its head inquisitively at the Dwarven warrior bearing down upon it, and narrowed its eyes. With bloodthirsty bleat and a swift kick, the basalt beast knocked Klondaeg back across the river. Klondaeg rolled when he fell, and was soon back on his feet.

“Yes, charge him with an axe. I’m sure that never occurred to the miners before they summoned you,” said Sinister.

“It’s worked on everything else so far,” said Dexter. King’s Rest had a mind for each head, one wise, one brash. Neither was often helpful….

“Graaaa…” said Klondaeg.

The undead magma goat raised its head and looked around with a vacant expression, crumbs of silver ore falling from its maw. The bell around its neck jingled.

“…aaaaaaaah!” said Klondaeg, brandishing King’s Rest, his two-headed battleaxe, over his head. He leaped over the river of magma, and his mighty iron boot found firm footing on an obsidian island. The goat, once a fiery hell-beast while it was alive, and now little more than a cud-chewing statue, cocked its head inquisitively at the Dwarven warrior bearing down upon it, and narrowed its eyes. With bloodthirsty bleat and a swift kick, the basalt beast knocked Klondaeg back across the river. Klondaeg rolled when he fell, and was soon back on his feet.

“Yes, charge him with an axe. I’m sure that never occurred to the miners before they summoned you,” said Sinister.

“It’s worked on everything else so far,” said Dexter. King’s Rest had a mind for each head, one wise, one brash. Neither was often helpful.

Project Cartography

Posted by – October 31, 2011


Months ago, I posted a rough map.  I’ve since realized that:

A) I’m not good enough with GIMP to do it that way.

B) Campaign Cartographer 3 exists.

I’ve been trying to learn my way around the software.  It’s powerful, but not user-friendly.  Nonetheless, here’s where I currently am:

I consider this a huge step up from my previous attempt, although there are a few kinks to work out.  I’d love to do a glorious color map, but of course that would be overkill for books published in black & white.  Another step will be updating the map to reflect the 80-year jump from “An Exercise in Futility” to “Harbingers of Mortality,” along with adding locations that only appear in “Harbingers.”  That should be fairly easy to do now that I’ve got a rough idea of what I’m doing.

Smite Me, Oh Dark One – Deleted Scene

Posted by – September 23, 2011

Here’s a deleted scene I just made up that fits into Smite Me, Oh Dark One (which, by the way, is currently free on Amazon).  In this scene, the gods discuss whether Acerbus is really trying to destroy the world:

The heavens shimmered like a tree coated in frozen rain.  Lux, Thundorious, Buti’col, and Fromdon sat around the universe, each sipping from a glass of heavenly wine.  “Brothers,” said Lux, “What do you say of Acerbus’ diligence?  I fear he has been quite lax in his mission.  Do any of you recall how long ago we bid him smite all life?”

Buti’Col was the only god capable of calculating time on the world below; she alone was able to think in terms of human lifespans, whereas the other gods had difficulty resolving any period of time smaller than a millennium.  She counted on her fingers and muttered for a bit, until finally declaring, “Approximately 19 generations, which is roughly 800 years.”

Lux nodded.  “Is that a lot?”

“Long enough for the mighty coconut tree to bear fruit and wither,” said Fromdon, God of Coconuts.

Lux scratched his chin.  “Thundorious, when you saw fit to smite the bird-people, how long did it take you?”

Thundorious, God of Inclement Weather, wrung his hands together and mountains shook on the world below.  “The smiting was nigh-instantaneous.  On the first day, I sent a mighty hurricane to dash their bodies against the mountainside.  On the second, I sent forth a lightning storm of unspeakable proportions to lay waste to every edifice constructed by their avian fingers.  By the end of the third night, even their wails of despair had gone silent.”

The other gods gave a small applause at an uplifting story well told.  All of them except Lux.  “And yet Acerbus has lingered there for 800 years, and has yet to administrate a single smiting.”

Fromdon cleared his throat and said, “Not per se, but he has talked about it a lot.”

“Oh yes,” added Buti’col, “There’s one family in particular that he frequently visits and entertains with some highly graphic doomsaying.”

“Mayhaps he’s merely building suspense,” said Thundorious.  “I, for one, like to ensure that thunder always precedes lightning, such that people have ample opportunity to tremble in the face of the coming storm.”

“Yes,” said Buti’col, her eyes and smile growing equally wide, “And when I designed certain mating rituals, I ensured that the—and the— “  She made a few very obscene gestures.  “It’s easier to explain with two people.”

Fromdon rubbed the back of his neck and added, “And I designed coconuts to be nearly impenetrable, so that a frog-man must be nearly dying of thirst before he can muster the strength to crack one open and suck out the delicious milk.”

Lux raised his hands imperiously, and the other gods fell silent.  “Nonetheless, it remains that Acerbus has been lazy for what I assume is a very long time by terrestrial standards.”  He waited for affirmation from Buti’col before he continued.  “A very long time indeed.  We must expedite the process.  Buti’col, you and I shall bolster the alliance between Elves and Man, and wage a fresh war upon the goblins.  Perhaps if Acerbus witnesses a proper smiting, it will inspire him to fulfill his duty.”

“As you desire,” said Buti’col.  She and Lux turned their attention to the universe in the center of the room.  Fromdon and Thundorious filed out.  Perplexga, Goddess of Things That Make No Sense, walked backwards through the room wearing a highway as a hat.